The better part of the last month was spent playing through The Elder Scrolls: Skyrim. There are some pretty amazing moments in the game: standing atop a mountain looking down over a harbor, hearing a dragon screech overhead, or diving into a dark cavern illuminated only by glowing mushrooms. Quite breathtaking. Some seriously Kodak times (assuming those exist while Kodak is in Chapter 11).
As much as I enjoyed the sites, I couldn’t help but be distracted by the litter marring the landscape. What litter you ask? The fricking onslaught of unnecessary information dotting the game, ruining my immersive experience.